FIRST: I have been trying to get a phone case off of my phone for three days. Intermittently, I mean. Not without ceasing. I got a new phone, and so I needed a new case, and then Paul put the new case on without taking off the sticker on the back of the phone, so then the sticker showed through. But then I couldn’t get the case off. Paul tried and ended up damaging it, leaving a small sharp point on the top. So I searched online and found this video by I think a child, with an idea of how to do it, and it totally worked. (I showed it to Paul, who suggested I might want to start attending the Technology for Seniors class at the library. HE COULDN’T GET THE CASE OFF EITHER.) I have an android phone and that may be why I had to slide the card down to the bottom corner rather than up to the top corner, but it totally popped the case right off. (Idea starts at 0:50.)
Second, speaking of phones, my mom needs suggestions for phone games. She likes a very particular type of game: the kind where you play the same game over and over with varying degrees of success, NOT the kind where you endlessly level up. So for example, her top favorite game is Solitaire: you play the same game over and over, and sometimes you win and sometimes you lose and sometimes it’s easy and sometimes it’s hard, but you don’t then level up, you just start over.
It isn’t that it can’t level up at all. Back at Christmastime, she liked that ornament-smashing game on the Jacquie Lawson Advent Calendar: as you complete each level it goes to the next—but it only goes to level five or something, and it’s always the same five levels. Maybe sometimes you get through all five and then you win; maybe other times you only get to level two or three or four before you lose; but it is always the SAME levels, again and again.
She likes Candy Crush pretty well, but doesn’t like that it endlessly levels up with new challenging features. She’d be happier if Candy Crush was a five-level game where you always start at level one and see if you can get to level five without losing a life. (Sometimes Candy Crush has special mini-games like that—but they’re temporary, and they change.)
If you are thinking, “Why doesn’t she just play the first five levels of a game over and over?,” that is something she has thought of, but it lacks the satisfying quality of a game that is supposed to be played that way: she has to keep track herself of the levels, and it doesn’t tell her she’s won if she makes it to the fifth level, and she knows she is SUPPOSED to keep going. It’s all wrong.
So she and I are wondering if you can suggest more games of the sort she likes.